HR model for CEE (and others…)
Few days ago, I have been in an exclusive “breakfast” organised by E&Y and Pedersen & Partners that had some HR issues as core subject. Afterward I was puzzled about the inability of participants (senior HR manager of large groups and myself) to articulate a model explaining a common employee behaviour in Central and Eastern Europe. (Almost) no matter what is the HR policy (and in particular the compensation scheme), most employees (but not all) will leave rather quickly a company (2 years seems to be average time) and most are extremely highly cash focus (this goes in-par with a substancial level of emmigration).
So last night I had an hour to spare and came up with this model which I believe explain a lot and could be useful for HR manager acting in CEE countries. It is also a way to explain why many Western European companies encounter difficulties to deal with HR issues in the CEE region. And of course it is strongly linked to entrepreneurship!
This blog is although particularly long and is the abridged version (shorter and simpler, without any references) of a real paper.
The model
The model to be presented is founded on the underlying model of Knowledge Worker “principles” from P. Drucker (employee would do well to be self-employed / entrepreneur). This just examines the relationship between employee and company. This is not however only a “brain” view of a particular situation. It is already happening and people & companies are using similar models with various degree of success in CEE countries (such as Siemens).
The basis of the model considers that the employee and the company have 2 main HR strategies:
- Traditional Strategy (TS): It is the strategy of the long-term relationship with a personal career to be almost (if not all) to be done within the company. This is an exclusive relationship.
- Knowledge Worker Strategy (KWS): It is the strategy, which consist of project/need-based relationship. This is a non-exclusive relationship in which the employee can serve many companies (clients) and companies can use many suppliers (employees) to fill in a unique "position".
WARNING: This model does not cover all possible cases. As a model, it cannot and should not be applied without testing the “constraints” and “conditions” of its domain of validity.
The static view
Power Game means we are in a traditional HR relationship with both actors (company and employee) behave as they are “stuck” together and they have to deal with each other (there is no real use of an “exit” strategy). This is very much shown in the past work relations in Japan or France. The two extreme what the power game can be with relation going to “extra bitter” (multiple and hard strike, usage of police force, etc.) to “double sweet” (to extreme when some Japanese corporations were even buying the cemetery land for the worker…. at signature of work contract with the 20+ years old employee!)
This could be regarded as a classical monopoly / monopsony relationship.
Con Game (E) happens in the case the employee acts (conscientiously or not) on the P. Drucker’s KW model. He sees the employer as one of many sources of incomes. On the other hand the employer (the company) sees itself has the only source of income of the employee. In this case the employee is always on the hunt, taking more than one job at a time. Always ready to jump to the next boat, etc… Focus is on a commercial relationship (based on cash in most of case, like most suppliers are)
In the eye of the company, the behaviour of the employee looks like unfaithful because they expect a traditional conduct from the person. This is re-enforced in CEE countries where there is not yet a strong “reputation”-based network for manager selection for example. Highly instable staff behaviours are thus “unpunished” (in a market sense of the word).
Con Game (C) happens when employees expect the company to apply traditional HR (business) model where actually the company pursues a more outsourcing strategy (and temporary employment contract strategy, etc.). The company sees its “most” important asset (as usually stated) as an external asset (a vital supplier) more than an internal one (like team member). Some companies can have a very high degree of externalisation of the workforce.
In this case, employees look at the company as an “untrustworthy” multinational corporation.
Competitive Game means both end of the relationship apply and expect a “knowledge worker” behaviour, a client-supplier relationship. On the HR level, when established, the relationship is somewhat easier to manage (greatly because it becomes somewhat out-of-scope). Market pressures force parties to behave reasonably.
This could be regarded as a classical relationship in perfect market situation.
The Dynamic view
It is clear that “Globalisation” has put a strong pressure on company (and their business model) to move on from a purely traditional HR strategy toward what I called the Knowledge Worker Strategy ("outstaffing"). Employees have been suffering a lot in this case because of the erosion of their comfort zone (in particular in the EU-15). This is seen by the lower-left arrow.
On the other hand, the collapse of the communist system in the CEE countries has put employees into dire situations (no job, not paid job, etc.). The employee comfort zone has been abruptly removed during the transition economic process (upper-right arrow). People had to adapt (and adopt) to a more flexible approach toward employment. The KWS (Knowledge Worker Strategy) was a strong answer to this. Many companies however were not ready for this.
This shows why companies and employees are leaving their previous equilibrium (TS-TS) to reach another one (KWS-KWS).
Applying game theory to this, we could get couple (x,y) which can demonstrate this. Numbers are arbitrary because a real research has to be developed. The couple symbolises the “employment index” such as how easy to find incomes (not how high revenue can be), how is it to find workforce (not how cheap), how easy it is to manage the relationship, etc.
Conclusion
This model shows that it is vital for both parties to identify as soon as possible the strategy of the other party (Game Theory principle), otherwise the “unprepared” party will be in pursuit of the wrong goal using a wrong strategy.
Typically, the HR department might create/use smart HR tools and compensation schemes to typically see them fail time after time. The employee can also focus very hard on making a career in his/her company to realize (too late) this is dead end strategy.
On the other hand, in the competitive game, big advantages appear as the HR manager does not need to solve the always-hard issue of the alignment of ever-changing companies objectives (quarterly based) and ever-changing employee goals (life & professional) !
People and companies need to change their relationship approach and this means their business model (both parties). This will requires the implementation of new tools to manage the relationship between both “employees” and companies. New sets of practices will have to be used, which will be between the traditional supplier-client relationship tools (CRM, SCM, etc.) and traditional HR management tools (contractual tools, career plan, etc.)
This will re-define also the pro and cons of such link and new problem will be encountered. People involve in such new relationship will have to be dynamic to outweigh the newly discovered challenges. Entrepreneurial skills and strategies are certainly tools which can help in this case.


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